Restrictions for the key-combies:
keys | window | function |
---|---|---|
ctrl-c/ctrl-x/ctrl-v | all | copy / cut / paste of text (Linux: Java 1.4 = o.k.) |
ctrl-a (apple-a) | all | mark all text in the activated text area |
shift-arrow- .. left .. right ..up .. down |
chat area user info |
mark text after activating the text area |
tab shift-tab |
all | switch from one graphical element to the next/previous (to leave a text area: use ctrl-tab resp. shift-ctrl-tab) With the tab key you cannot reach the tools menu. Instead, use the F10 key. |
ctrl-n | rooms | start/stop Automatch |
ctrl-PageUp/ ctrl-PageDown |
rooms | switch from one tab to the next |
ctrl-l (L) | game/editor | show/hide board coordinates (possibly you need to resize the window for the effect) |
space after clicking of a button arrow-left/ arrow-right |
game (obs.) editor (contr.) |
repeat last action (so one stone forth or back in the game) |
shift-click on arrow-right |
game (obs.) editor (contr.) |
replay game automatically (the ruler is for slower/faster) |
ctrl-click onto a board position |
game/editor online only |
send coordinates to the chatline |
arrow-left/ arrow-right |
game (obs.) editor (contr.) |
show the previous / next stone |
Home End |
game (obs.) editor (contr.) |
teleports you to the beginning or the end of the game resp. (editor) the active branch of the 'game tree'; |
ctrl-arrow-left ctrl-arrow-right |
game (obs.) editor (contr.) |
teleports you to the previous / next comment, mark or branching in the 'game tree' |
ctrl-arrow-up/ ctrl-arrow-down |
editor (contr.) | change the active branch of the game tree (on a game tree branching) |
For navigating in the game tree none of the arrow keys should be activated, as they tend to lose the focus (bug); instead activate the options button (close menu with the Esc-key) | ||
shift-click onto a board position | game (obs.) editor (contr.) |
teleports you to the moment of the game forth or back, when the stone on this position has been played (editor: only in the active branch of the 'game tree') |
F1 | editor (contr.) | set sequentially stones |
ctrl-shift-click | editor (contr.) | when sequentially stones are entered: changes the colour of the next stone to be set. What stone will appear on the board is shown by the tools field (useful e.g. after a problem has been set up) |
F2 | editor (contr.) | set up a board position |
F3 | editor (contr.) | count the game |
F4 | editor (contr.) | add triangles |
F5 | editor (contr.) | add squares |
F6 | editor (contr.) | add circles |
F7 | editor (contr.) | add label (optional characters or sequential letters) |
F8 | editor (contr.) | add move numbers resp. sequential numbers |
Bug: F6 and F8 only function mostly flawless, when the game tree area is arranged under the board. The window layout is switched with the small rhombus (![]() |
||
F9 (continue game mode after a discussion, as described in glue's FAQ): seemingly no function (Win, Lnx) | ||
F10 | editor | open the tools menu |
ctrl-t (take) | editor (own.) | take control |
ctrl-g (give) | editor | give / give back control to the person, which had the control before: pupil: always the teacher; teacher: the pupil, who had the control before |
ctrl-m | editor (own.) | 'quiet chat mode' on /off |
ctrl-q | rooms | disconnect from the server |
alt-tab / shift-alt-tab |
all windows | change from one window to the next (system shortcut, Win) |
alt-F4 | all windows | closes the active window, so it's like clicking on [![]() |
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